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Betrayal at krondor development7/12/2023 Betrayal at Krondor unfortunately expects you to explore every single square inch, nook, and cranny to find the necessary items to advance the plot. I don't mind games that let you explore, but there should still be cues that will help you know where to go or what to do next. Each one involves one goal, but the actual path you take to get there is long and one you figure out on your own. For me, reading text in games is fine as long as it's not excessive, which I thought was the case with Betrayal at Krondor.Īnd each chapter in the game takes quite a long time to complete. Instead, there is windows of text telling what is going on, as if you're reading a book. I also expected more animation with cutscenes and things happening during the game. I'm surprised that for a game released in 1993, the graphics looked more primitive, as if the game was made in 1990. So as you move across the land, part of a world called Midkemia, you are seeing the landscape of grass, trees, hills, and water through the party's eyes. The characters include the warrior Locklear, the boy magician Owyn, the moredhel (dark elf) Gorath, the thief-turned-squire James, the magician Patrus, and the magician Pug. The game assigns the specific characters depending on where in the story you're at, which is nine chapters in all. Unlike other RPGs, you don't pick which character you play as. You control not one character, but a party of two or three. The game interface involves a first-person perspective. Even on a default medium-level difficulty setting, the game was very hard. For me, Betrayal at Krondor was a struggle that was stripped of enjoyment because of the difficulty level. The fun of any RPG is the sense of accomplishment when triumphing over a series of challenges. The game has the elements of a standard RPG: exploring a landscape, meeting characters, visiting towns and cities, buying and selling goods, managing health and resources for survival, engaging in combat with increasingly tougher enemies, finding better weapons and armor, learning magical spells, improving in one's skills and attributes, and dealing with situations that advance the plot. It's not the worst game I've ever played, but there are enough things that make the game very enjoyable for experienced RPG players but a daunting challenge for more novice gamers of the genre, like yours truly. I did not enjoy the game as much as I would have liked. I say this because I'm part of the minority. I can understand the praise that RPG fans may have for this game and I won't argue with that. (Oct.Overall design is admirable, but the challenge and gameplay may be tedious for the novice gamer.īetrayal at Krondor, developed by Dynamix, is hailed as a notable computer fantasy role-playing game. Women barely make an appearance in this book, and the writing can be sloppy, but because in SF familiarity so often breeds content, those who played the game and now want to read the story may not care. As disasters pile up, these valiant hunks struggle to foil the various evil plots that surround them before the Riftworld is embroiled in yet another messy interdimensional battle. Also joining in the deeds of derring-do are Jimmy the Hand, a former thief now promoted to King's Man, and Patrus, a field magician who was Owyn's first mentor. Together, the Squire and the Elf travel to give this dire news to the Prince of Krondor, meeting along the way young Owyn, a magician with more desire than skill. The dream name ""Murmandamus"" has been revived and all manner of folk are flocking to his banner, even though those few in the know are aware that Murmandamus was simply a ruse in the last war, an illusion in which the Dark Elves were forced to believe and for which they were made to give their lives. There, he captures Groath, a renegade Dark Elf who warns him that the Dark Elves are again rising up in a plot against the humans. Squire Locklear has been sent to the Northlands after some trouble with a married man's wife. Based on the award-winning Betrayal at Krondor computer game, this launch of a new series set in Feist's popular Riftwar world (Magician, etc.) lacks originality but offers plenty of action and enough familiar and new characters to keep loyal fans of Feist and that computer game happy.
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